Xonix
It is proposed that this article be deleted because of the following concern:
If you can address this concern by improving, copyediting, sourcing, renaming, or merging the page, please edit this page and do so. You may remove this message if you improve the article or otherwise object to deletion for any reason. Although not required, you are encouraged to explain why you object to the deletion, either in your edit summary or on the talk page. If this template is removed, do not replace it. The article may be deleted if this message remains in place for seven days, i.e., after 15:51, 6 July 2024 (UTC). Find sources: "Xonix" – news · newspapers · books · scholar · JSTOR |
![]() | The topic of this article may not meet Wikipedia's notability guidelines for products and services. (October 2022) |
Xonix | |
---|---|
Programmer(s) | Ilan Raab Dani Katz |
Platform(s) | MS-DOS |
Release | 1984 |
Genre(s) | Action |
Mode(s) | Single-player |
Xonix is a video game written for MS-DOS compatible operating systems by Israeli programmers Ilan Raab and Dani Katz. It is similar in concept to Taito's 1982 arcade video game Qix. The objective is to fence off sections of a playfield while avoiding bouncing balls.
Legacy[edit]
Xonix was popular at the Dorodnicyn Computing Centre, where Dmitry Pavlovsky, one of the original developers of Tetris, was a computer engineer. Pavlovsky and Vadim Gerasimov wrote their own version of Xonix called Antix.[1] It was first developed for the Electronika 60 and then ported to MS-DOS by Pavlovsky and Vadim Gerasimov.
In 2001, Russian studio Delico Games released AirXonix, a PC game based on Xonix.
References[edit]
- ^ Gerasimov, Vadim. Tetris Story.